﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameServer.Plugins
{
    enum PluginHooks
    {
        // Player Hooks
        PLAYER_JOIN,
        PLAYER_QUIT,
        PLAYER_RENAME,
        PLAYER_SAVE,
        PLAYER_INTERACTION,
        PLAYER_CHAT,
        PLAYER_ACTION,
        PLAYER_COMMAND,

        // Server Hooks
        SERVER_START,
        SERVER_QUIT,
        SERVER_SAVE,
        SERVER_COMMAND,
    }
}
